在现实世界中,通过弱势政策影响环境可能是昂贵的或非常危险的,因此妨碍了现实世界的加强学习应用。离线强化学习(RL)可以从给定数据集中学习策略,而不与环境进行交互。但是,数据集是脱机RL算法的唯一信息源,并确定学习策略的性能。我们仍然缺乏关于数据集特征如何影响不同离线RL算法的研究。因此,我们对数据集特性如何实现离散动作环境的离线RL算法的性能的全面实证分析。数据集的特点是两个度量:(1)通过轨迹质量(TQ)测量的平均数据集返回和(2)由状态 - 动作覆盖(SACO)测量的覆盖范围。我们发现,禁止政策深度Q网家族的变体需要具有高SACO的数据集来表现良好。将学习策略朝向给定数据集的算法对具有高TQ或SACO的数据集进行了良好。对于具有高TQ的数据集,行为克隆优先级或类似于最好的离线RL算法。
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强化学习算法在解决稀疏和延迟奖励的复杂分层任务时需要许多样本。对于此类复杂的任务,最近提出的方向舵使用奖励再分配来利用与完成子任务相关的Q功能中的步骤。但是,由于当前的探索策略无法在合理的时间内发现它们,因此通常只有很少有具有高回报的情节作为示范。在这项工作中,我们介绍了Align-rudder,该王牌利用了一个配置文件模型来进行奖励重新分布,该模型是从多个示范序列比对获得的。因此,Align-Rudder有效地采用了奖励再分配,从而大大改善了很少的演示学习。 Align-rudder在复杂的人工任务上的竞争者优于竞争对手,延迟的奖励和几乎没有示威的竞争者。在Minecraft获得Diamond的任务上,Align Rudder能够挖掘钻石,尽管不经常。代码可在https://github.com/ml-jku/align-rudder上找到。 YouTube:https://youtu.be/ho-_8zul-uy
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In recent years, several metrics have been developed for evaluating group fairness of rankings. Given that these metrics were developed with different application contexts and ranking algorithms in mind, it is not straightforward which metric to choose for a given scenario. In this paper, we perform a comprehensive comparative analysis of existing group fairness metrics developed in the context of fair ranking. By virtue of their diverse application contexts, we argue that such a comparative analysis is not straightforward. Hence, we take an axiomatic approach whereby we design a set of thirteen properties for group fairness metrics that consider different ranking settings. A metric can then be selected depending on whether it satisfies all or a subset of these properties. We apply these properties on eleven existing group fairness metrics, and through both empirical and theoretical results we demonstrate that most of these metrics only satisfy a small subset of the proposed properties. These findings highlight limitations of existing metrics, and provide insights into how to evaluate and interpret different fairness metrics in practical deployment. The proposed properties can also assist practitioners in selecting appropriate metrics for evaluating fairness in a specific application.
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Partial differential equations (PDEs) are important tools to model physical systems, and including them into machine learning models is an important way of incorporating physical knowledge. Given any system of linear PDEs with constant coefficients, we propose a family of Gaussian process (GP) priors, which we call EPGP, such that all realizations are exact solutions of this system. We apply the Ehrenpreis-Palamodov fundamental principle, which works like a non-linear Fourier transform, to construct GP kernels mirroring standard spectral methods for GPs. Our approach can infer probable solutions of linear PDE systems from any data such as noisy measurements, or initial and boundary conditions. Constructing EPGP-priors is algorithmic, generally applicable, and comes with a sparse version (S-EPGP) that learns the relevant spectral frequencies and works better for big data sets. We demonstrate our approach on three families of systems of PDE, the heat equation, wave equation, and Maxwell's equations, where we improve upon the state of the art in computation time and precision, in some experiments by several orders of magnitude.
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Classically, the development of humanoid robots has been sequential and iterative. Such bottom-up design procedures rely heavily on intuition and are often biased by the designer's experience. Exploiting the non-linear coupled design space of robots is non-trivial and requires a systematic procedure for exploration. We adopt the top-down design strategy, the V-model, used in automotive and aerospace industries. Our co-design approach identifies non-intuitive designs from within the design space and obtains the maximum permissible range of the design variables as a solution space, to physically realise the obtained design. We show that by constructing the solution space, one can (1) decompose higher-level requirements onto sub-system-level requirements with tolerance, alleviating the "chicken-or-egg" problem during the design process, (2) decouple the robot's morphology from its controller, enabling greater design flexibility, (3) obtain independent sub-system level requirements, reducing the development time by parallelising the development process.
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Recent diffusion-based AI art platforms are able to create impressive images from simple text descriptions. This makes them powerful tools for concept design in any discipline that requires creativity in visual design tasks. This is also true for early stages of architectural design with multiple stages of ideation, sketching and modelling. In this paper, we investigate how applicable diffusion-based models already are to these tasks. We research the applicability of the platforms Midjourney, DALL-E 2 and StableDiffusion to a series of common use cases in architectural design to determine which are already solvable or might soon be. We also analyze how they are already being used by analyzing a data set of 40 million Midjourney queries with NLP methods to extract common usage patterns. With this insights we derived a workflow to interior and exterior design that combines the strengths of the individual platforms.
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With the rise of AI and automation, moral decisions are being put into the hands of algorithms that were formerly the preserve of humans. In autonomous driving, a variety of such decisions with ethical implications are made by algorithms for behavior and trajectory planning. Therefore, we present an ethical trajectory planning algorithm with a framework that aims at a fair distribution of risk among road users. Our implementation incorporates a combination of five essential ethical principles: minimization of the overall risk, priority for the worst-off, equal treatment of people, responsibility, and maximum acceptable risk. To the best of the authors' knowledge, this is the first ethical algorithm for trajectory planning of autonomous vehicles in line with the 20 recommendations from the EU Commission expert group and with general applicability to various traffic situations. We showcase the ethical behavior of our algorithm in selected scenarios and provide an empirical analysis of the ethical principles in 2000 scenarios. The code used in this research is available as open-source software.
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The number of international benchmarking competitions is steadily increasing in various fields of machine learning (ML) research and practice. So far, however, little is known about the common practice as well as bottlenecks faced by the community in tackling the research questions posed. To shed light on the status quo of algorithm development in the specific field of biomedical imaging analysis, we designed an international survey that was issued to all participants of challenges conducted in conjunction with the IEEE ISBI 2021 and MICCAI 2021 conferences (80 competitions in total). The survey covered participants' expertise and working environments, their chosen strategies, as well as algorithm characteristics. A median of 72% challenge participants took part in the survey. According to our results, knowledge exchange was the primary incentive (70%) for participation, while the reception of prize money played only a minor role (16%). While a median of 80 working hours was spent on method development, a large portion of participants stated that they did not have enough time for method development (32%). 25% perceived the infrastructure to be a bottleneck. Overall, 94% of all solutions were deep learning-based. Of these, 84% were based on standard architectures. 43% of the respondents reported that the data samples (e.g., images) were too large to be processed at once. This was most commonly addressed by patch-based training (69%), downsampling (37%), and solving 3D analysis tasks as a series of 2D tasks. K-fold cross-validation on the training set was performed by only 37% of the participants and only 50% of the participants performed ensembling based on multiple identical models (61%) or heterogeneous models (39%). 48% of the respondents applied postprocessing steps.
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Information extraction from scholarly articles is a challenging task due to the sizable document length and implicit information hidden in text, figures, and citations. Scholarly information extraction has various applications in exploration, archival, and curation services for digital libraries and knowledge management systems. We present MORTY, an information extraction technique that creates structured summaries of text from scholarly articles. Our approach condenses the article's full-text to property-value pairs as a segmented text snippet called structured summary. We also present a sizable scholarly dataset combining structured summaries retrieved from a scholarly knowledge graph and corresponding publicly available scientific articles, which we openly publish as a resource for the research community. Our results show that structured summarization is a suitable approach for targeted information extraction that complements other commonly used methods such as question answering and named entity recognition.
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This chapter sheds light on the synaptic organization of the brain from the perspective of computational neuroscience. It provides an introductory overview on how to account for empirical data in mathematical models, implement them in software, and perform simulations reflecting experiments. This path is demonstrated with respect to four key aspects of synaptic signaling: the connectivity of brain networks, synaptic transmission, synaptic plasticity, and the heterogeneity across synapses. Each step and aspect of the modeling and simulation workflow comes with its own challenges and pitfalls, which are highlighted and addressed in detail.
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